About the Animation
This animation used 3 animation techniques. I used squash and stretch to make the ball look more realistic as if it were squishing on the ground and stretching in the air. I used arcs to portray a realistic image of movement, and I used ease in and ease out to time the ball's speed right. Also, my ball is Kirby from... well, Kirby. I just thought that a video game character that's literally a ball with arms and legs would work well as a bouncing ball.
Check it Out Yourself!
You can see things about arcs and other animation techniques here!
Article about arcs: 12 Principles of Animation: Arcs - IdeaRocket

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